

Outfits are extremly important when planning your Runner in Dragonfall, because they can give great boni to your attributes and skills. Writing this down seems trivial, but to me it has always been helpfull to see the numbers, so I can easily add them up. I will list here the total cost for each skill level (attributes cost the same -1): The math is easy: Each new level costs the same ammount of Karma as the new level. Next you need to know how much Karma this will cost you. So now you know how much Karma you have and what Skills you want. Spirit Summoning: 3 for Totem (cheap bonus spell for everybody) 5 for 2 local spirits 6 for the best item-spirits.Conjuring: 2 AirBarrier 6 for Fire Barrier and Haste III 8 for Hellfire Barrier and Haste IV.Chi-Casting: 2 for magic resistance and spellbookslot (cheap magic-protection for every build) 5 for Martial Defense I and Counterstrike 6 for Chi-Onslaught 9 for Pain Resistance 10 for Martial Defense II (only reachable for dwarves).Spellcasting: 5 for Healing Wounds II and Weaken Armor III 6 for Aim III 7 for Powerbolt IV 8 for all the high-end spells (Elemtal spells with fire-, lightning- or acid-effects will still need up to 4 Intelligence, Petrify and Confusion will need 4 Charisma).Drone Control: 4 for having 2 drones 7 for the best drones.Decking: 6 for Mark Target III 7 for the best deck (Excalibur).Throwing Weapons: 5 for awesome 1AP grenades 6 for Spread-Throw.Unarmed: 5 for Ripp Armor 8 for Disarm.Melee: 1 to have thurst as an Attack for adepts once Chi-Onslaugt and Chi-Fokus are used 8 for Disarm.Close Combat: 6 gives defensive bonus 8 gives access to the best close-combat weapons.Rifles: 3 for Auto-fire 7 for Headshot.Pistols: 5 for all Revolver-Skills 7 for Chainshot 9 for Disarm.Ranged Combat: 6 if you want to play with revolvers, since it unlocks the warhawk 8 for the top weapons of every specialization (except for the minigun, which needs 3 in Ranged Combat and level 7 in strength).I will now list some of the more important levels in the different Skill-trees (imho ofc): Once thats done you can decide where to dump your remaining karma: Increase damage output (quickness for firearms, strength for melee, Willpower for Spells, etc) or your toughness (body, Dodge, etc). You will want to watch out as well for important/usefull abilities, that will be only unlocked if you go deep enough into a skill tree. Most items and spells have requierements you need to meet, if you want to use them. To know, how much points you need in every attribute or skill, you need too check, what kind of equipment you want to wield in the endgame. Shadowrun: Dragonfall - Tips and Tricks Skills & Specializations
